Unit 22 Developing Computer Games Kallum Groves
Sunday, 23 March 2014
Sunday, 9 March 2014
Saturday, 8 March 2014
Sunday, 2 February 2014
Sunday, 15 December 2013
Monday, 9 December 2013
Achieved and Future Targets
Weekly Report 1
what I have learnt
- how to make enemies damage more than once and then stop once destroyed
- make my object shoot and follow the mouse
- make a game over screen that has an potion to restart the game
- how to make waves of enemies
- change the background at the end of the wave
- make a scoring system that records how much sore you have
Weekly Report 2
what I have learnt
- how to make waves of enemies
- change the background at the end of the wave
- make a scoring system that records how much sore you have
- make a start screen with play and exit buttons
- make an instructions screen
- have an upgrades screen pop up at the end of the wave
Weekly Report 3
what I have learnt
- make a start screen with play and exit buttons
- make an instructions screen
- have an upgrades screen pop up at the end of the wave
- make an ending screen
- allow the player to continue from the start of the game with their current score
- have random NPC families spawn at completely random times through the whole game
- give the incoming score a multiplier for a short time
- make an NPC that shoots at the enemies
- have an upgrade that allows the player to do more damage
Weekly Report 3
what I have learnt
- make an ending screen
- allow the player to continue from the start of the game with their current score
- have random NPC families spawn at completely random times through the whole game
- give the incoming score a multiplier for a short time
- make an NPC that shoots at the enemies
- have an upgrade that allows the player to do more damage
Monday, 25 November 2013
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