Monday, 9 December 2013

Achieved and Future Targets

Weekly Report 1


what I have learnt
  • how to make enemies damage more than once and then stop once destroyed
  • make my object shoot and follow the mouse
  • make a game over screen that has an potion to restart the game
what I am going to learn
  •  how to make waves of enemies
  • change the background at the end of the wave
  • make a scoring system that records how much sore you have

Weekly Report 2


what I have learnt
  •  how to make waves of enemies
  • change the background at the end of the wave
  • make a scoring system that records how much sore you have 
what I am going to learn
  • make a start screen with play and exit buttons
  • make an instructions screen
  • have an upgrades screen pop up at the end of the wave

Weekly Report 3


what I have learnt
  • make a start screen with play and exit buttons
  • make an instructions screen
  • have an upgrades screen pop up at the end of the wave
what I am going to learn
  • make an ending screen
  • allow the player to continue from the start of the game with their current score
  • have random NPC families spawn at completely random times through the whole game 
  • give the incoming score a multiplier for a short time
  • make an NPC that shoots at the enemies
  • have an upgrade that allows the player to do more damage

Weekly Report 3


what I have learnt
  • make an ending screen
  • allow the player to continue from the start of the game with their current score
  • have random NPC families spawn at completely random times through the whole game 
what I am going to learn
  • give the incoming score a multiplier for a short time
  • make an NPC that shoots at the enemies
  • have an upgrade that allows the player to do more damage